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Tu, 17.10.2017, 23:41:23
Download/скачать (v. 0.0.0.4)
### Alpha 0.0.0.4 - 09.11.2013
[ADDED] Maps: demise, disposal, outpost, subtransit thanks to Jela331
[ADDED] Xen trampolines(XT) with sounds
[ADDED] Recoil for m249
[ADDED] Weapon boxes (when you die all your weapons will be in it)
[ADDED] Animation for giblets
[ADDED] Delay for MP5 grenades, also they explode if touched player
[ADDED] HUD images of collected weapons (you can disable in setting_game.lua)
[CHANGED] Gluon gun script, now image is attached to player
[CHANGED] Left ctrl attack to RMB(right mouse button)
[CHANGED] I decided to disable dropping completely
[FIXED] Bounce map (some walls turned into obstacles and i changed teleports to scripted XT)
[FIXED] Jela331 fixed Lambda Bumker
[FIXED] Deagle laser line script bug (+sounds)
[FIXED] Player speed
[FIXED] Longjump image bug
[FIXED] Something in translations
[FIXED] Added missing wall in gasworks
### Alpha 0.0.0.3 - 07.09.2013
[ADDED] Grenades for "MP5" (P90). Thanks to Starkkz.
[ADDED] Longjump (instead of light armor). Thanks to Starkkz.
[ADDED] Map ofctf_crash, hl_crossfire and hl_rapidcore.
[ADDED] Descriptions for maps.
[ADDED] Sprite "dirt_trail1.png".
[ADDED] Xen teleport sprites.
[ADDED] Crushed osprey sprite + parts.
[ADDED] New HUD for HP & AP and mp5 grenades.
[ADDED] Gluon gun script. (just visual effect).
[ADDED] Additonal attack2 (leftctrl) for some weapons(mp5, deagle).
[ADDED] Russian Translation.
[CHANGED] Gauss gun damage increased to 50.
[CHANGED] Now charger_hev became charger_ap.
[CHANGED] Renamed some maps ("of" to "hl_of").
[CHANGED] Changed some images (ladder, container, fan and others).
[CHANGED] Increased tileset size and added some new tiles.
[CHANGED] Game_settings.lua (increased player speed; hud settings).
[FIXED] Disabled buyzones.
[FIXED] Changed images directory (removed folder "sprites" in "hl2d").
[FIXED] Changed some BMPs to PNG format (user Pagyra's idea).
[REMOVED] Temporarily removed tau canon script (works only for 1 player).
### Alpha 0.0.0.2 - 09.03.2013
[ADDED] Chargers. Use this name "charger_X", where X="hev" or "hp", for trigger_use. Thanks to Avobolt.
[ADDED] Gibelets. Thanks to Avobolt.
[ADDED] New maps. Some of them are made by Jela331 so thanks to him.
[ADDED] Battery and vest+helmet. Thanks to Avobolt for script.
[ADDED] Laser line for desert eagle. Thanks to EP.
[ADDED] New icon for game.
[ADDED] Customisable design (blue, green and orange).
[FIXED] Spore launcher instead snowball. Thanks to EP.
[FIXED] XVL1456 (Tau Cannon) shoots much faster. Thanks to Starkkz.
[FIXED] Now tripmines explodes when you shoot in them. Thanks archmage.
[FIXED] All maps using one common tileset.